Demo 2010

Lighting / Compositing / Modeling

Breakdown

A Gentlemen’s Duel

  • Description of the project : Blur Short Movie Directed by Francisco Ruiz Velasco and Sean McNally. Group project at Blur Studio (2006)
  • Position on the project : Environment/ Lighting/ Compositing Supervisor . I did the entire environment ( Castle, Alley, Garden, Tea Table…) except the Robot’s cockpits. I was responsible for the look development of the first act (Tea time on the terrace) and the beginning of the duel with the robots. I did the shot set up/ lighting/ compositing on 24 shots
  • Production time: 8 Months
  • Software : 3ds Max, Brazil, Photoshop, Fusion

How to train your dragon

  • Description of the project : Feature Film
  • Position on the project : Lead Lighting Artist. I created the lighting setup for 2 sequences and lead a team of 10 artists on the largest sequence (more than 100 shots). I also worked until final picture on 25 shots.
  • Production time: 6 Months
  • Software : Dreamworks Proprietary tools

Kung Fu Panda

  • Description of the project : Feature Film
  • Position on the project : Lighting Artist. I worked until final picture on 30 shots.
  • Production time: 5 Months
  • Software : Dreamworks Proprietary tools


Sonic the hedgehog

  • Description of the project : Game trailer for Sega. Group project at Blur Studio (2006)
  • Position on the project : I did the shot setup/ lighting/ compositing on 13 shots
  • Production time: 4 Months
  • Software : 3ds Max, Brazil, Photoshop, Fusion

MTV, Save the humans

  • Description of the project : 4 TV spots for AIDS prevention campaign broadcast on MTV. Group project at Blur Studio (2004)
  • Position on the project : Character modeling/ Environment/ Lighting/ Compositing Supervisor. I developed the look of the spots and I did the shot set up/ lighting/ compositing on half the shots ( about 25 shots overall)
  • Production time: 3 Months
  • Software : 3ds Max, Brazil, Photoshop, Fusion

Disney, Twice upon a christmas

  • Description of the project : Direct-to-DVD project : 5 short movies for Disney. Blur Studio produced 3 of them. Group project at Blur Studio (2003)
  • Position on the project : Lead artist (shot set up, lighting, compositing) on the short Donald’s Gift. Responsible for the look development of Donald’s living room sequence. Lighting, compositing on the short Dog gone Xmas. Environment modeler (6 sets). I did the shot set up/ lighting/ compositing on a total of 93 shots
  • Production time: 14 Months
  • Software : 3ds Max, Photoshop, Fusion

Gopher Broke

  • Description of the project: Blur Short Movie directed by Jeff Fowler Group project at Blur Studio (2004)
  • Position on the project: Shot set up and compositing. I joined Gopher Broke team at the end of the project. I mainly did compositing on these 4 shots and finalize the shots in HD.
  • Production time: 4 Months
  • Software : 3ds Max, Brazil, Photoshop, Fusion

Mars Celebration

  • Description of the project : TV Commercial for Mars Celebration. Group project at Partizan Midi Minuit (2002).
  • Position on the project : I modeled 3 characters (the green alien, the sheep, the pink spider). I did the shot setup/ lighting/ compositing on 5 shots
  • Production time: 2 Months
  • Software : Lightwave, Photoshop, Combustion

Xmen Legends II

  • Description of the project : 6 cinematics for the game Xmen Legends II (Activision). Group project at Blur Studios (2005)
  • Position on the project : Character modeling/ Environment/ Lighting/ Compositing Supervisor. I developed the look of 2 cinematics (shots in my demo). I did the shot setup/ lighting/ compositing on 40 shots
  • Production time: 6 Months
  • Software : 3dsMax, Brazil, Photoshop, Fusion

Bee Movie

  • Description of the project : Feature Film
  • Position on the project : Lighting Artist. I worked until final picture on 16 shots.
  • Production time: 3 Months
  • Software : Dreamworks Proprietary tools

Madagascar, Escape 2 Africa

  • Description of the project : Feature Film
  • Position on the project : Lighting Artist. I worked until final picture on 17  shots.
  • Production time: 4 Months
  • Software : Dreamworks Proprietary tools

Monster Vs Aliens

  • Description of the project : Feature Film
  • Position on the project : Lighting Artist. I worked until final picture on 15 shots.
  • Production time: 4 Months
  • Software : Dreamworks Proprietary tools